Helldivers bases it’s story from Robert A. Heinlein’s Starship Troopers (both the classic novel and the Paul Verhoeven film). Humanity has evolved to a “super earth,” and the rest of the galaxy is not happy about it. A war breaks out and players are tasked with fighting that war over three theaters to bring “freedom” and to spread “managed democracy.”
The server-based, asynchronous war is constantly being fought, even when you aren’t actually participating. Kill totals constantly climb (over 100,000,000 enemies were killed in the first three days after release), as well as the totals for Helldiver deaths and even “accidental” deaths, as friendly fire is a possibility.
Each player starts the game with a primary and a secondary weapon (both of which can be switched out and upgraded), a handful of grenades, and certain perks are unlocked as the player climbs in levels. Stratagems, which are incredibly helpful in missions, are also unlockable and upgradable. Stratagems include ammo drops, sentry guns (a true life saver early on), strafing runs and more powerful weapons — including a heavily-armed mechsuit, and there are even vehicles like four-seat APVs and tanks.
Helldivers is available now in the Playstation store for the Playstation 3, PlayStation 4 and PS Vita. This review was made possible by a review code provided by Sony and was played on both the PS4 and PS Vita systems.
To read the complete review click here.